Abstract/Details

GAME: A clinical intervention to reduce adolescent violence in schools


2005 2005

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Abstract (summary)

This study examined a clinical intervention strategy identified as GAME (Goal Setting - Anger Management - Manners - Empathy) to determine if it could effectively mediate a reduction in school violence by juvenile offenders at Kingsbury High School in Memphis, Tennessee. Independent variables of Grade Point Average, School Attendance, and School Disciplinary Actions were examined. This study postulated that the intervention GAME could teach behavioral skills, cognitive skills, and social skills to high school students that have a history of using violence. This study identified 72 high school students with a history of school violence and randomly assigned them into either a treatment group or a control group. The treatment group received the clinical intervention, GAME, a curriculum driven, and goal-based, group intervention that was implemented in eight meetings over four weeks. The school counselor was used as the facilitator. The control group received no intervention other than standard school operating school procedures for students with a history of school violence. Subject's data of Grade Point Average, School Attendance, and School Disciplinary Actions were collected for three months prior to the intervention and again three months after the intervention was complete. Outcome measures were evaluated using a repeated measure 2 x 2 ANOVA. No interaction effects were found. No statistically significant main effects were found. However, trends between group means were found that suggested that the clinical intervention GAME improved School Attendance and reduced School Disciplinary Actions.

Indexing (details)


Subject
Academic guidance counseling;
Behaviorial sciences;
Mental health
Classification
0519: Academic guidance counseling
0384: Behaviorial sciences
0347: Mental health
Identifier / keyword
Health and environmental sciences; Education; Psychology; Adolescent; Attendance; Clinical intervention; Goal Setting-Anger Management-Manners-Empathy; School violence; Violence
Title
GAME: A clinical intervention to reduce adolescent violence in schools
Author
Freiden, Jeffrey
Number of pages
130
Publication year
2005
Degree date
2005
School code
1194
Source
DAI-A 66/12, Dissertation Abstracts International
Place of publication
Ann Arbor
Country of publication
United States
ISBN
9780542459924, 0542459922
Advisor
James, Richard
University/institution
The University of Memphis
University location
United States -- Tennessee
Degree
Ed.D.
Source type
Dissertations & Theses
Language
English
Document type
Dissertation/Thesis
Dissertation/thesis number
3199466
ProQuest document ID
305350511
Copyright
Database copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works.
Document URL
http://search.proquest.com/docview/305350511
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