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It takes some getting used to, but Nintendo's Virtual Boy is, in the end, not a bad little system. Granted, the migraine factor is pretty high and it's not the most social way to play.
But the LED-powered V Boy lives up to its promise of three-dimensional gaming--even if it is in a red-and-black world. And with a slowly growing library of titles, Virtual Boy's range exceeds my early expectations.
On a recent weekend when the good wife repeated, "Don't you have anything to do?" like a mantra, I plopped my head into the Virtual Boy's viewfinder and immersed myself in a smattering of the newest offerings.
They ranged from a pretty lousy reincarnation of Tetris to a couple of pretty great shooters in Vertical Force and Waterworld. And much to my happy surprise, the old nog didn't hurt as much as it has in sessions past.
I...