Content area

Abstract

This thesis presents a critical comparison between three neural architectures for 3D object representation in terms of purpose, computational cost, complexity, conformance and convenience, ease of manipulation and potential uses in the context of virtualized reality. Starting from a pointcloud that embeds the shape of the object to be modeled, a volumetric representation is obtained using a multilayered feedforward neural network or a surface representation using either the self-organizing map or the neural gas network. The representation provided by the neural networks is simple, compact and accurate. The models can be easily transformed in size, position (affine transformations) and shape (deformation). Some potential uses of the presented architectures in the context of virtualized reality are for the modeling of set operations and object morphing, for the detection of objects collision and for object recognition, object motion estimation and segmentation.

Details

Title
Neural network modeling of three-dimensional objects for virtualized reality applications
Author
Cretu, Ana-Maria
Year
2003
Publisher
ProQuest Dissertations & Theses
ISBN
978-0-612-90052-3
Source type
Dissertation or Thesis
Language of publication
English
ProQuest document ID
305229910
Copyright
Database copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works.